Archive of posts tagged: Accelerators
Graphics Rendering: What’s New and What’s in it for Architects? (Part II)
In Part I of this mini-series, we looked at recent advances in hardware support for ray tracing and how we might ride this wave to think more broadly about general-purpose irregular computing. Part II looks at another rising trend in graphics, i.e., the confluence of...
Graphics Rendering: What’s New and What’s in it for Architects? (Part I)
Introduction Computer graphics exemplifies hardware-software co-design. Since its inception, rendering algorithms have been developed hand in hand with hardware architecture. Graphics is only becoming more important with the rise of new visual applications such as...
From Hardware Description Languages to Accelerator Design Languages
We need to make it easier to design custom, application-specific hardware accelerators. The potential efficiency gains are enormous, and the cost of deploying accelerators is falling rapidly with the widespread availability of FPGA cards and the increasing...
